unreal.ChooserTable

class unreal.ChooserTable(outer: Object | None = None, name: Name | str = 'None')

Bases: Object

Chooser Table

C++ Source:

  • Plugin: Chooser

  • Module: Chooser

  • File: Chooser.h

Editor Properties: (see get_editor_property/set_editor_property)

  • columns_structs (Array[InstancedStruct]): [Read-Write] Columns which filter Results

  • context_object_type (type(Class)): [Read-Write]

  • output_object_type (type(Class)): [Read-Write]

  • results_structs (Array[InstancedStruct]): [Read-Write] Each possible Result (Rows of chooser table)