unreal.CineSplinePointData
¶
- class unreal.CineSplinePointData(location: Vector = Ellipsis, rotation: Rotator = Ellipsis, focal_length: float = 0.0, aperture: float = 0.0, focus_distance: float = 0.0)¶
Bases:
StructBase
Simple struct to hold spline point data
C++ Source:
Plugin: CineCameraRigs
Module: CineCameraRigs
File: CineSplinePointData.h
Editor Properties: (see get_editor_property/set_editor_property)
aperture
(float): [Read-Write]focal_length
(float): [Read-Write]focus_distance
(float): [Read-Write]location
(Vector): [Read-Write]rotation
(Rotator): [Read-Write]