unreal.CommonActionCompleteSingle
¶
- class unreal.CommonActionCompleteSingle(*args: Any, **kwargs: Any)¶
Bases:
DelegateBase
Action complete delegate will tell a listener if a held action completed. The single delegate will be used for binding with a listener that the multicast delegate calls.
C++ Source:
Plugin: CommonUI
Module: CommonUI
File: CommonActionHandlerInterface.h