unreal.CommonUISubsystemBase
¶
- class unreal.CommonUISubsystemBase(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
GameInstanceSubsystem
Common UISubsystem Base
C++ Source:
Plugin: CommonUI
Module: CommonUI
File: CommonUISubsystemBase.h
- get_enhanced_input_action_button_icon(input_action, local_player) SlateBrush ¶
Gets Action Button Icon for given action and player, enhanced input API currently does not allow input type specification
- Parameters:
input_action (InputAction) –
local_player (LocalPlayer) –
- Return type:
- get_input_action_button_icon(input_action_row_handle, input_type, gamepad_name) SlateBrush ¶
Gets Action Button Icon for current gamepad
- Parameters:
input_action_row_handle (DataTableRowHandle) –
input_type (CommonInputType) –
gamepad_name (Name) –
- Return type: