unreal.ComponentTrackingActivatedSignature

class unreal.ComponentTrackingActivatedSignature(*args: Any, **kwargs: Any)

Bases: MulticastDelegateBase

Delegates

Parameters:
  • device_id (int32) –

  • device_class (Name) –

  • device_model (str) –

C++ Source:

  • Plugin: SteamVR

  • Module: SteamVRInputDevice

  • File: SteamVRTrackingRefComponent.h