unreal.CompositeTextureMode
¶
- class unreal.CompositeTextureMode¶
Bases:
EnumBase
EComposite Texture Mode
C++ Source:
Module: Engine
File: TextureDefines.h
- CTM_DISABLED: CompositeTextureMode¶
0
- CTM_NORMAL_ROUGHNESS_TO_ALPHA: CompositeTextureMode¶
CompositingTexture needs to be a normal map with the same or larger size.
- Type:
4
- CTM_NORMAL_ROUGHNESS_TO_BLUE: CompositeTextureMode¶
CompositingTexture needs to be a normal map with the same or larger size.
- Type:
3
- CTM_NORMAL_ROUGHNESS_TO_GREEN: CompositeTextureMode¶
CompositingTexture needs to be a normal map with the same or larger size.
- Type:
2
- CTM_NORMAL_ROUGHNESS_TO_RED: CompositeTextureMode¶
CompositingTexture needs to be a normal map with the same or larger size.
- Type:
1