unreal.ContextualAnimSceneInstance
¶
- class unreal.ContextualAnimSceneInstance(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
Object
Instance of a contextual animation scene
C++ Source:
Plugin: ContextualAnimation
Module: ContextualAnimation
File: ContextualAnimSceneInstance.h
Editor Properties: (see get_editor_property/set_editor_property)
on_actor_joined
(OnContextualAnimSceneActorJoined): [Read-Write] Delegate to notify external objects when an actor joinon_actor_left
(OnContextualAnimSceneActorLeft): [Read-Write] Delegate to notify external objects when an actor leaveon_notify_begin
(OnContextualAnimSceneNotify): [Read-Write] Delegate to notify external objects when an animation hits a ‘PlayMontageNotify’ or ‘PlayMontageNotifyWindow’ beginon_notify_end
(OnContextualAnimSceneNotify): [Read-Write] Delegate to notify external objects when an animation hits a ‘PlayMontageNotify’ or ‘PlayMontageNotifyWindow’ endon_scene_ended
(OnContextualAnimSceneEnded): [Read-Write] Delegate to notify external objects when this is scene is completed after all montages played by the scene section blended out. Will not be broadcasted if one or more montages have ‘bEnableAutoBlendOut’ set to ‘false’.on_section_end_time_reached
(OnContextualAnimSceneEnded): [Read-Write] Delegate to notify once the scene play time reaches the duration defined by the longest played montage of the selected section. This delegate should be used if one or more montages have ‘bEnableAutoBlendOut’ set to ‘false’.
- property on_actor_joined: OnContextualAnimSceneActorJoined¶
[Read-Write] Delegate to notify external objects when an actor join
- Type:
- property on_actor_left: OnContextualAnimSceneActorLeft¶
[Read-Write] Delegate to notify external objects when an actor leave
- Type:
- property on_notify_begin: OnContextualAnimSceneNotify¶
[Read-Write] Delegate to notify external objects when an animation hits a ‘PlayMontageNotify’ or ‘PlayMontageNotifyWindow’ begin
- Type:
- property on_notify_end: OnContextualAnimSceneNotify¶
[Read-Write] Delegate to notify external objects when an animation hits a ‘PlayMontageNotify’ or ‘PlayMontageNotifyWindow’ end
- Type:
- property on_scene_ended: OnContextualAnimSceneEnded¶
[Read-Write] Delegate to notify external objects when this is scene is completed after all montages played by the scene section blended out. Will not be broadcasted if one or more montages have ‘bEnableAutoBlendOut’ set to ‘false’.
- Type:
- property on_section_end_time_reached: OnContextualAnimSceneEnded¶
[Read-Write] Delegate to notify once the scene play time reaches the duration defined by the longest played montage of the selected section. This delegate should be used if one or more montages have ‘bEnableAutoBlendOut’ set to ‘false’.
- Type: