unreal.ControlRigVector2DControlProxy
¶
- class unreal.ControlRigVector2DControlProxy(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
ControlRigControlsProxy
Control Rig Vector 2DControl Proxy
C++ Source:
Plugin: ControlRig
Module: ControlRigEditor
File: ControlRigControlsProxy.h
Editor Properties: (see get_editor_property/set_editor_property)
control_name
(Name): [Read-Only]vector2d
(Vector2D): [Read-Write]