unreal.CreateObjectTypeHint
¶
- class unreal.CreateObjectTypeHint¶
Bases:
EnumBase
Hint for the type of mesh object a UModelingObjectsCreationAPI might create based on FCreateMeshObjectParams data. This can be used by clients to try to specify the type of object to emit, however there is no guarantee that an API implementation supports creating all types.
C++ Source:
Plugin: MeshModelingToolset
Module: ModelingComponents
File: ModelingObjectsCreationAPI.h
- DYNAMIC_MESH_ACTOR: CreateObjectTypeHint¶
3
- STATIC_MESH: CreateObjectTypeHint¶
1
- UNDEFINED: CreateObjectTypeHint¶
0
- VOLUME: CreateObjectTypeHint¶
2