unreal.CurveEditorReduceFilter
¶
- class unreal.CurveEditorReduceFilter(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
CurveEditorFilterBase
Curve Editor Reduce Filter
C++ Source:
Module: CurveEditor
File: CurveEditorReduceFilter.h
Editor Properties: (see get_editor_property/set_editor_property)
sample_rate
(FrameRate): [Read-Write] Rate at which the curve should be sampled to compare against value tolerance.tolerance
(float): [Read-Write] Minimum change in values required for a key to be considered distinct enough to keep.try_remove_user_set_tangent_keys
(bool): [Read-Write] Flag whether or not to use SampleRate for sampling between evaluated keys, which allows for removing user-tangent keys.
- property sample_rate: FrameRate¶
[Read-Write] Rate at which the curve should be sampled to compare against value tolerance.
- Type: