unreal.DisplayClusterPositionalParams
¶
- class unreal.DisplayClusterPositionalParams(distance_from_center: float = 0.0, longitude: float = 0.0, latitude: float = 0.0, spin: float = 0.0, pitch: float = 0.0, yaw: float = 0.0, radial_offset: float = 0.0, scale: Vector2D = Ellipsis)¶
Bases:
StructBase
Positional location and rotation parameters for use with nDisplay stage actors. Note that the origin point is purposely not included as these parameters are meant to be shared between actors with different origins.
C++ Source:
Plugin: nDisplayModularFeatures
Module: DisplayClusterLightCardExtender
File: DisplayClusterPositionalParams.h
Editor Properties: (see get_editor_property/set_editor_property)
distance_from_center
(double): [Read-Write]latitude
(double): [Read-Write]longitude
(double): [Read-Write]pitch
(double): [Read-Write]radial_offset
(double): [Read-Write]scale
(Vector2D): [Read-Write]spin
(double): [Read-Write]yaw
(double): [Read-Write]