unreal.EditorAnimCompositeSegment
¶
- class unreal.EditorAnimCompositeSegment(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
EditorAnimBaseObj
Editor Anim Composite Segment
C++ Source:
Module: UnrealEd
File: EditorAnimCompositeSegment.h
Editor Properties: (see get_editor_property/set_editor_property)
anim_segment
(AnimSegment): [Read-Write] Default blend in time.