unreal.FieldNotificationId

class unreal.FieldNotificationId(field_name: Name = 'None')

Bases: StructBase

namespace

C++ Source:

  • Module: UMG

  • File: FieldId.h

Editor Properties: (see get_editor_property/set_editor_property)

  • field_name (Name): [Read-Write]

property field_name: Name

[Read-Write]

Type:

(Name)