unreal.FixedFoveatedRenderingLevel
¶
- class unreal.FixedFoveatedRenderingLevel¶
Bases:
EnumBase
EFixed Foveated Rendering Level
C++ Source:
Plugin: OculusVR
Module: OculusHMD
File: OculusFunctionLibrary.h
- FFR_HIGH: FixedFoveatedRenderingLevel¶
3
- FFR_HIGH_TOP: FixedFoveatedRenderingLevel¶
High foveation setting with more detail toward the bottom of the view and more foveation near the top
- Type:
4
- FFR_LOW: FixedFoveatedRenderingLevel¶
1
- FFR_MEDIUM: FixedFoveatedRenderingLevel¶
2
- FFR_OFF: FixedFoveatedRenderingLevel¶
0