unreal.FootPlacementLockType
¶
- class unreal.FootPlacementLockType¶
Bases:
EnumBase
EFoot Placement Lock Type
C++ Source:
Plugin: AnimationWarping
Module: AnimationWarpingRuntime
File: AnimNode_FootPlacement.h
- LOCK_ROTATION: FootPlacementLockType¶
Foot is fully locked. Useful for bigger/mechanical creatures
- Type:
3
- PIVOT_AROUND_ANKLE: FootPlacementLockType¶
Foot can lock, and will pivot around the ankle/foot bone.
- Type:
2
- PIVOT_AROUND_BALL: FootPlacementLockType¶
Foot can lock, and will pivot around its ball/toes.
- Type:
1
- UNLOCKED: FootPlacementLockType¶
Foot is unlocked but free to move
- Type:
0