unreal.GameplayCamerasFunctionLibrary
¶
- class unreal.GameplayCamerasFunctionLibrary(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
BlueprintFunctionLibrary
Blueprint function library for autocasting a player camera manager into the camera animation camera modifier. This prevents breaking Blueprints now that APlayerCameraManager::StartCameraShake returns the base class.
C++ Source:
Plugin: GameplayCameras
Module: GameplayCameras
File: CameraAnimationCameraModifier.h
- classmethod conv_camera_animation_camera_modifier(player_camera_manager) CameraAnimationCameraModifier ¶
Conv Camera Animation Camera Modifier
- Parameters:
player_camera_manager (PlayerCameraManager) –
- Return type:
- classmethod conv_camera_animation_play_space(camera_shake_play_space) CameraAnimationPlaySpace ¶
Conv Camera Animation Play Space
- Parameters:
camera_shake_play_space (CameraShakePlaySpace) –
- Return type:
- classmethod conv_camera_shake_play_space(camera_animation_play_space) CameraShakePlaySpace ¶
Conv Camera Shake Play Space
- Parameters:
camera_animation_play_space (CameraAnimationPlaySpace) –
- Return type: