unreal.GameplayTask_PlayContextualAnim

class unreal.GameplayTask_PlayContextualAnim(outer: Object | None = None, name: Name | str = 'None')

Bases: GameplayTask

Simulated GameplayTask that starts a contextual anim scene on multiple actors

C++ Source:

  • Plugin: GameplayInteractions

  • Module: GameplayInteractionsModule

  • File: GameplayTask_PlayContextualAnim.h

Editor Properties: (see get_editor_property/set_editor_property)

  • on_completed (GameplayTaskActuationCompleted): [Read-Write]

  • on_request_failed (GenericGameplayTaskDelegate): [Read-Write]

get_status() PlayContextualAnimStatus

Get Status

Return type:

PlayContextualAnimStatus

property on_completed: GameplayTaskActuationCompleted

[Read-Write]

Type:

(GameplayTaskActuationCompleted)

property on_request_failed: GenericGameplayTaskDelegate

[Read-Write]

Type:

(GenericGameplayTaskDelegate)

set_exit(exit_mode, new_exit_section_name) None

Set Exit

Parameters: