unreal.GameplayTask_PlayContextualAnim
¶
- class unreal.GameplayTask_PlayContextualAnim(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
GameplayTask
Simulated GameplayTask that starts a contextual anim scene on multiple actors
C++ Source:
Plugin: GameplayInteractions
Module: GameplayInteractionsModule
File: GameplayTask_PlayContextualAnim.h
Editor Properties: (see get_editor_property/set_editor_property)
on_completed
(GameplayTaskActuationCompleted): [Read-Write]on_request_failed
(GenericGameplayTaskDelegate): [Read-Write]
- get_status() PlayContextualAnimStatus ¶
Get Status
- Return type:
- property on_completed: GameplayTaskActuationCompleted¶
[Read-Write]
- Type:
- property on_request_failed: GenericGameplayTaskDelegate¶
[Read-Write]
- Type:
(GenericGameplayTaskDelegate)
- set_exit(exit_mode, new_exit_section_name) None ¶
Set Exit
- Parameters:
exit_mode (PlayContextualAnimExitMode) –
new_exit_section_name (Name) –