unreal.GeometryScriptBakeTargetMeshOptions
¶
- class unreal.GeometryScriptBakeTargetMeshOptions(target_uv_layer: int = 0)¶
Bases:
StructBase
Geometry Script Bake Target Mesh Options
C++ Source:
Plugin: GeometryScripting
Module: GeometryScriptingCore
File: MeshBakeFunctions.h
Editor Properties: (see get_editor_property/set_editor_property)
target_uv_layer
(int32): [Read-Write]