unreal.GeometryScriptCopyMeshFromAssetOptions

class unreal.GeometryScriptCopyMeshFromAssetOptions(apply_build_settings: bool = False, request_tangents: bool = False, ignore_remove_degenerates: bool = False)

Bases: StructBase

Geometry Script Copy Mesh from Asset Options

C++ Source:

  • Plugin: GeometryScripting

  • Module: GeometryScriptingCore

  • File: MeshAssetFunctions.h

Editor Properties: (see get_editor_property/set_editor_property)

  • apply_build_settings (bool): [Read-Write]

  • ignore_remove_degenerates (bool): [Read-Write]

  • request_tangents (bool): [Read-Write]

property apply_build_settings: bool

[Read-Write]

Type:

(bool)

property ignore_remove_degenerates: bool

[Read-Write]

Type:

(bool)

property request_tangents: bool

[Read-Write]

Type:

(bool)