unreal.GeometryScript_Remeshing
¶
- class unreal.GeometryScript_Remeshing(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
BlueprintFunctionLibrary
Geometry Script Library Remeshing Functions
C++ Source:
Plugin: GeometryScripting
Module: GeometryScriptingCore
File: MeshRemeshFunctions.h
- classmethod apply_uniform_remesh(target_mesh, remesh_options, uniform_options, debug=None) DynamicMesh ¶
Apply Uniform Remeshing to the TargetMesh. warning: this function can be quite expensive. The results may be non-deterministic, and are expected to change in future versions.
- Parameters:
target_mesh (DynamicMesh) –
remesh_options (GeometryScriptRemeshOptions) –
uniform_options (GeometryScriptUniformRemeshOptions) –
debug (GeometryScriptDebug) –
- Return type: