unreal.GuardianTestResult
¶
- class unreal.GuardianTestResult¶
Bases:
StructBase
Information about relationships between a triggered boundary (EBoundaryType::Boundary_Outer or
EBoundaryType::Boundary_PlayArea) and a device or point in the world.
All dimensions, points, and vectors are returned in Unreal world coordinate space.
C++ Source:
Plugin: OculusVR
Module: OculusHMD
File: OculusFunctionLibrary.h
Editor Properties: (see get_editor_property/set_editor_property)
closest_distance
(float): [Read-Write] deprecated: Property ‘ClosestDistance’ is deprecated.closest_point
(Vector): [Read-Write] deprecated: Property ‘ClosestPoint’ is deprecated.closest_point_normal
(Vector): [Read-Write] deprecated: Property ‘ClosestPointNormal’ is deprecated.device_type
(TrackedDeviceType): [Read-Write] deprecated: Property ‘DeviceType’ is deprecated.is_triggering
(bool): [Read-Write] deprecated: Property ‘IsTriggering’ is deprecated.
- property closest_distance: float¶
[Read-Only] deprecated: Property ‘ClosestDistance’ is deprecated.
- Type:
(float)
- property closest_point: Vector¶
[Read-Only] deprecated: Property ‘ClosestPoint’ is deprecated.
- Type:
(Vector)
- property closest_point_normal: Vector¶
[Read-Only] deprecated: Property ‘ClosestPointNormal’ is deprecated.
- Type:
(Vector)
- property device_type: TrackedDeviceType¶
[Read-Only] deprecated: Property ‘DeviceType’ is deprecated.
- Type: