unreal.InstancePointDamageSignature
¶
- class unreal.InstancePointDamageSignature(*args: Any, **kwargs: Any)¶
Bases:
MulticastDelegateBase
Instance Point Damage Signature Delegate Signature
- Parameters:
instance_index (int32) –
damage (float) –
instigated_by (Controller) –
hit_location (Vector) –
shot_from_direction (Vector) –
damage_type (DamageType) –
damage_causer (Actor) –
C++ Source:
Module: Foliage
File: FoliageInstancedStaticMeshComponent.h