unreal.InterchangeGraphInspectorPipeline

class unreal.InterchangeGraphInspectorPipeline(outer: Object | None = None, name: Name | str = 'None')

Bases: InterchangePipelineBase

This pipeline is the generic pipeline option for all meshes type and should be call before specialized Mesh pipeline (like generic static mesh or skeletal mesh pipelines) All shared import options between mesh type should be added here.

UPROPERTY possible meta values: meta: ImportOnly - Boolean, the property is use only when we import not when we re-import. Cannot be mix with ReimportOnly! meta: ReimportOnly - Boolean, the property is use only when we re-import not when we import. Cannot be mix with ImportOnly! meta: MeshType - String, the property is for static or skeletal or both (static | skeletal) mesh type. If not specified it will apply to all mesh type.

C++ Source:

  • Plugin: InterchangeEditor

  • Module: InterchangeEditorPipelines

  • File: InterchangeGraphInspectorPipeline.h