unreal.InterchangeImportTestStepReimport
¶
- class unreal.InterchangeImportTestStepReimport(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
InterchangeImportTestStepBase
Interchange Import Test Step Reimport
C++ Source:
Plugin: InterchangeTests
Module: InterchangeTests
File: InterchangeImportTestStepReimport.h
Editor Properties: (see get_editor_property/set_editor_property)
asset_name_to_reimport
(str): [Read-Write] If there were multiple assets of the above type imported, specify the concrete name hereasset_type_to_reimport
(type(Class)): [Read-Write] The type of the asset to reimport. In the case that only one such asset were imported, this is unambiguoussave_then_reload_imported_assets
(bool): [Read-Write] Whether imported assets should be saved and freshly reloaded after importsource_file_to_reimport
(FilePath): [Read-Write] The source file to import (path relative to the json script)tests
(Array[InterchangeTestFunction]): [Read-Write] An array of results to check against