unreal.InterchangePipelineStackOverride
¶
- class unreal.InterchangePipelineStackOverride(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
Object
This class is use to pass override pipelines in the ImportAssetTask Options member
C++ Source:
Module: InterchangeEngine
File: InterchangeManager.h
Editor Properties: (see get_editor_property/set_editor_property)
override_pipelines
(Array[InterchangePipelineBase]): [Read-Write]