unreal.IplDirectOcclusionMode
¶
- class unreal.IplDirectOcclusionMode¶
Bases:
EnumBase
EIpl Direct Occlusion Mode
C++ Source:
Plugin: SteamAudio
Module: SteamAudio
File: PhononCommon.h
- DIRECTOCCLUSION_NOTRANSMISSION: IplDirectOcclusionMode¶
Perform occlusion checks but do not model transmission.
- Type:
1
- DIRECTOCCLUSION_TRANSMISSIONBYFREQUENCY: IplDirectOcclusionMode¶
Perform occlusion checks and model transmission; occluded sound will be rendered with a frequency-dependent transmission filter.
- Type:
3
- DIRECTOCCLUSION_TRANSMISSIONBYVOLUME: IplDirectOcclusionMode¶
Perform occlusion checks and model transmission; occluded sound will be scaled by a frequency-independent attenuation value.
- Type:
2
- NONE: IplDirectOcclusionMode¶
Do not perform any occlusion checks.
- Type:
0