unreal.LidarPointCloudDuplicateHandling
¶
- class unreal.LidarPointCloudDuplicateHandling¶
Bases:
EnumBase
ELidar Point Cloud Duplicate Handling
C++ Source:
Plugin: LidarPointCloud
Module: LidarPointCloudRuntime
File: LidarPointCloudSettings.h
- IGNORE: LidarPointCloudDuplicateHandling¶
Keeps any duplicates found
- Type:
0
- SELECT_BRIGHTER: LidarPointCloudDuplicateHandling¶
Selects the brightest of the duplicates
- Type:
2
- SELECT_FIRST: LidarPointCloudDuplicateHandling¶
Keeps the first point and skips any further duplicates
- Type:
1