unreal.LiveLinkControllerBase
¶
- class unreal.LiveLinkControllerBase(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
Object
Live Link Controller Base
C++ Source:
Plugin: LiveLink
Module: LiveLinkComponents
File: LiveLinkControllerBase.h
Editor Properties: (see get_editor_property/set_editor_property)
component_picker
(ComponentReference): [Read-Write] A component reference (customized) that allows the user to specify a component that this controller should control