unreal.LiveLinkLensBlueprintData
¶
- class unreal.LiveLinkLensBlueprintData(static_data: LiveLinkLensStaticData = Ellipsis, frame_data: LiveLinkLensFrameData = Ellipsis)¶
Bases:
LiveLinkBaseBlueprintData
Facility structure to handle lens data in blueprint
C++ Source:
Plugin: LiveLinkLens
Module: LiveLinkLens
File: LiveLinkLensTypes.h
Editor Properties: (see get_editor_property/set_editor_property)
frame_data
(LiveLinkLensFrameData): [Read-Write] Dynamic data that can change every framestatic_data
(LiveLinkLensStaticData): [Read-Write] Static data that should not change every frame
- property frame_data: LiveLinkLensFrameData¶
[Read-Write] Dynamic data that can change every frame
- Type:
- property static_data: LiveLinkLensStaticData¶
[Read-Write] Static data that should not change every frame
- Type: