unreal.MLAdapterAgentElement
¶
- class unreal.MLAdapterAgentElement(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
Object
An agent element is any object that can be attached to an agent. Base class for UMLAdapterSensor and UMLAdapterActuator.
C++ Source:
Plugin: MLAdapter
Module: MLAdapter
File: MLAdapterAgentElement.h