unreal.MassSpawnerOnSpawningFinishedEvent
¶
- class unreal.MassSpawnerOnSpawningFinishedEvent(*args: Any, **kwargs: Any)¶
Bases:
MulticastDelegateBase
Mass Spawner on Spawning Finished Event Delegate Signature
C++ Source:
Plugin: MassGameplay
Module: MassSpawner
File: MassSpawner.h