unreal.MaterialExpressionNamedRerouteDeclaration
¶
- class unreal.MaterialExpressionNamedRerouteDeclaration(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
MaterialExpressionNamedRerouteBase
Material Expression Named Reroute Declaration
C++ Source:
Module: Engine
File: MaterialExpressionNamedReroute.h
Editor Properties: (see get_editor_property/set_editor_property)
desc
(str): [Read-Write] A description that level designers can add (shows in the material editor UI).material_expression_editor_x
(int32): [Read-Write]material_expression_editor_y
(int32): [Read-Write]name
(Name): [Read-Write]node_color
(LinearColor): [Read-Write] The color of the graph node. The same color will apply to all linked usages of this Declaration node