unreal.MaterialExpressionPanner
¶
- class unreal.MaterialExpressionPanner(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
MaterialExpression
Material Expression Panner
C++ Source:
Module: Engine
File: MaterialExpressionPanner.h
Editor Properties: (see get_editor_property/set_editor_property)
const_coordinate
(uint32): [Read-Write] only used if Coordinate is not hooked updesc
(str): [Read-Write] A description that level designers can add (shows in the material editor UI).fractional_part
(bool): [Read-Write] Output only the fractional part of the pan calculation for greater precision. Output is greater than or equal to 0 and less than 1.material_expression_editor_x
(int32): [Read-Write]material_expression_editor_y
(int32): [Read-Write]speed_x
(float): [Read-Write]speed_y
(float): [Read-Write]