unreal.MaterialMergeOptions
¶
- class unreal.MaterialMergeOptions(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
Object
Material merge options object
C++ Source:
Module: MaterialBaking
File: MaterialOptions.h
Editor Properties: (see get_editor_property/set_editor_property)
blend_mode
(BlendMode): [Read-Write] Blend mode for the final proxy material(s)