unreal.MaterialVectorCoordTransform
¶
- class unreal.MaterialVectorCoordTransform¶
Bases:
EnumBase
EMaterial Vector Coord Transform
C++ Source:
Module: Engine
File: MaterialExpressionTransform.h
- TRANSFORM_CAMERA: MaterialVectorCoordTransform¶
Camera space
- Type:
4
- TRANSFORM_INSTANCE: MaterialVectorCoordTransform¶
Instance space (used to provide per instance transform, i.e. for Instanced Static Mesh / Particles).
- Type:
6
- TRANSFORM_LOCAL: MaterialVectorCoordTransform¶
Local space (relative to the rendered object, = object space)
- Type:
1
- TRANSFORM_TANGENT: MaterialVectorCoordTransform¶
Tangent space (relative to the surface)
- Type:
0
- TRANSFORM_VIEW: MaterialVectorCoordTransform¶
View space (relative to the camera/eye, = camera space, differs from camera space in the shadow passes)
- Type:
3
- TRANSFORM_WORLD: MaterialVectorCoordTransform¶
World space, a unit is 1cm
- Type:
2