unreal.MoviePipelineVideoOutputBase
¶
- class unreal.MoviePipelineVideoOutputBase(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
MoviePipelineOutputBase
A base class for video codec outputs for the Movie Pipeline system. To simplify encoder implementations this handles multi-threading for you and will call all of the encoding functions on a dedicated thread. This allows an encoder to do more expensive operations (such as image quantization) without implementing threading yourself, nor having to worry about blocking the game thread.
C++ Source:
Plugin: MovieRenderPipeline
Module: MovieRenderPipelineCore
File: MoviePipelineVideoOutputBase.h