unreal.MovieSceneCaptureEnvironment
¶
- class unreal.MovieSceneCaptureEnvironment(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
Object
Movie Scene Capture Environment
C++ Source:
Module: MovieSceneCapture
File: MovieSceneCaptureEnvironment.h
- classmethod find_audio_capture_protocol() MovieSceneAudioCaptureProtocolBase ¶
Attempt to locate a capture protocol - may not be in a capturing state
- Return type:
- classmethod find_image_capture_protocol() MovieSceneImageCaptureProtocolBase ¶
Attempt to locate a capture protocol - may not be in a capturing state
- Return type:
- classmethod get_capture_elapsed_time() float ¶
Get the total elapsed time of the current capture in seconds
- Return type:
- classmethod get_capture_frame_number() int32 ¶
Get the frame number of the current capture
- Return type:
int32