unreal.MovieSceneCinePrestreamingTrack
¶
- class unreal.MovieSceneCinePrestreamingTrack(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
MovieSceneNameableTrack
A track that controls playback of streaming triggers for some rendering systems. This is to ensure that data is available before use where by default for systems like virtual texture and nanite streaming is driven by what is already visible on screen.
C++ Source:
Plugin: CinematicPrestreaming
Module: CinematicPrestreaming
File: MovieSceneCinePrestreamingTrack.h
Editor Properties: (see get_editor_property/set_editor_property)
display_name
(Text): [Read-Write] The track’s human readable display name.display_options
(MovieSceneTrackDisplayOptions): [Read-Write] General display options for a given trackeval_options
(MovieSceneTrackEvalOptions): [Read-Write] General evaluation options for a given tracktrack_row_display_names
(Array[Text]): [Read-Write] The track display name per row.track_tint
(Color): [Read-Write] This track’s tint color