unreal.MovieSceneEventTrackExtensions
¶
- class unreal.MovieSceneEventTrackExtensions(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
BlueprintFunctionLibrary
Function library containing methods that should be hoisted onto UMovieSceneEventTrack for scripting
C++ Source:
Plugin: SequencerScripting
Module: SequencerScripting
File: MovieSceneEventTrackExtensions.h
- classmethod add_event_repeater_section(track) MovieSceneEventRepeaterSection ¶
Create a new event repeater section for the given track
- Parameters:
track (MovieSceneEventTrack) –
- Returns:
The newly created event repeater section
- Return type:
- classmethod add_event_trigger_section(track) MovieSceneEventTriggerSection ¶
Create a new event trigger section for the given track
- Parameters:
track (MovieSceneEventTrack) –
- Returns:
The newly created event trigger section
- Return type:
- classmethod get_bound_object_property_class(event_key)¶
Return the class of the bound object property
- Parameters:
event_key (MovieSceneEvent) – The event key to get the bound object property from *
- Returns:
The class of the bound object property
- Return type: