unreal.MultiUserClientInfo
¶
- class unreal.MultiUserClientInfo(client_endpoint_id: Guid = [], display_name: str = '', avatar_color: LinearColor = Ellipsis, tags: None = [])¶
Bases:
StructBase
BP copy of FConcertSessionClientInfo Holds info on a client connected through multi-user
C++ Source:
Plugin: MultiUserClient
Module: MultiUserClientLibrary
File: MultiUserClientStatics.h
Editor Properties: (see get_editor_property/set_editor_property)
avatar_color
(LinearColor): [Read-Only] Holds the color of the user avatar in a session.client_endpoint_id
(Guid): [Read-Only] Holds the display name of the user that owns this instance.display_name
(str): [Read-Only] Holds the display name of the user that owns this instance.tags
(Array[Name]): [Read-Only] Holds an array of tags that can be used for grouping and categorizing.
- property avatar_color: LinearColor¶
[Read-Only] Holds the color of the user avatar in a session.
- Type:
- property client_endpoint_id: Guid¶
[Read-Only] Holds the display name of the user that owns this instance.
- Type:
(Guid)