unreal.NeuralMorphBoneGroup
¶
- class unreal.NeuralMorphBoneGroup¶
Bases:
StructBase
A group of bones, which can generate morph targets together. This is useful when there are specific correlations between different bones, that all effect the same region on the body.
C++ Source:
Plugin: NeuralMorphModel
Module: NeuralMorphModel
File: NeuralMorphTypes.h
Editor Properties: (see get_editor_property/set_editor_property)
bone_names
(Array[BoneReference]): [Read-Write] The list of bones that should form a group together.