unreal.NiagaraMeshRendererMeshProperties

class unreal.NiagaraMeshRendererMeshProperties

Bases: StructBase

Niagara Mesh Renderer Mesh Properties

C++ Source:

  • Plugin: Niagara

  • Module: Niagara

  • File: NiagaraMeshRendererProperties.h

Editor Properties: (see get_editor_property/set_editor_property)

  • mesh (StaticMesh): [Read-Write] The mesh to use when rendering this slot

  • mesh_parameter_binding (NiagaraParameterBinding): [Read-Write] Binding to supported mesh types.

  • pivot_offset (Vector): [Read-Write] Offset of the mesh pivot

  • pivot_offset_space (NiagaraMeshPivotOffsetSpace): [Read-Write] What space is the pivot offset in?

  • rotation (Rotator): [Read-Write] Rotation of the mesh

  • scale (Vector): [Read-Write] Scale of the mesh