unreal.NiagaraTickBehavior
¶
- class unreal.NiagaraTickBehavior¶
Bases:
EnumBase
Niagara ticking behaviour
C++ Source:
Plugin: Niagara
Module: Niagara
File: NiagaraTickBehaviorEnum.h
- FORCE_TICK_FIRST: NiagaraTickBehavior¶
Niagara will tick in the first tick group (default is TG_PrePhysics).
- Type:
2
- FORCE_TICK_LAST: NiagaraTickBehavior¶
Niagara will tick in the last tick group (default is TG_LastDemotable).
- Type:
3
- USE_COMPONENT_TICK_GROUP: NiagaraTickBehavior¶
Niagara will ignore prereqs (attachments / data interface dependencies) and use the tick group set on the component.
- Type:
1
- USE_PREREQS: NiagaraTickBehavior¶
Niagara will tick after all prereqs have ticked for attachements / data interfaces, this is the safest option.
- Type:
0