unreal.OnAudioDefaultDeviceChanged
¶
- class unreal.OnAudioDefaultDeviceChanged(*args: Any, **kwargs: Any)¶
Bases:
MulticastDelegateBase
On Audio Default Device Changed Delegate Signature
- Parameters:
audio_device_role (AudioDeviceChangedRole) –
device_id (str) –
C++ Source:
Module: AudioMixer
File: AudioDeviceNotificationSubsystem.h