unreal.OnChaosRemovalEvents
¶
- class unreal.OnChaosRemovalEvents(*args: Any, **kwargs: Any)¶
Bases:
MulticastDelegateBase
Called when new destruction events are available for removals. Removal listening must be enabled to get callbacks on this delegate.
- Parameters:
removal_events (Array[ChaosRemovalEventData]) –
C++ Source:
Module: GeometryCollectionEngine
File: ChaosBlueprint.h