unreal.OnLevelEditorMapChanged
¶
- class unreal.OnLevelEditorMapChanged(*args: Any, **kwargs: Any)¶
Bases:
MulticastDelegateBase
Delegate type for map change events ( Params: uint32 MapChangeFlags (MapChangeEventFlags) )
- Parameters:
map_change_event_flags (int32) –
C++ Source:
Module: LevelEditor
File: LevelEditorSubsystem.h