unreal.OnLevelEditorPostSaveWorld
¶
- class unreal.OnLevelEditorPostSaveWorld(*args: Any, **kwargs: Any)¶
Bases:
MulticastDelegateBase
Delegate type for post save world events ( uint32 SaveFlags, UWorld* World, bool bSuccess )
C++ Source:
Module: LevelEditor
File: LevelEditorSubsystem.h