unreal.OnNavigationPathUpdated
¶
- class unreal.OnNavigationPathUpdated(*args: Any, **kwargs: Any)¶
Bases:
MulticastDelegateBase
On Navigation Path Updated Delegate Signature
- Parameters:
affected_path (NavigationPath) –
path_event (NavPathEvent) –
C++ Source:
Module: NavigationSystem
File: NavigationPath.h