unreal.PCGProjectionData
¶
- class unreal.PCGProjectionData(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
PCGSpatialDataWithPointCache
Generic projection class (A projected onto B) that intercepts spatial queries
C++ Source:
Plugin: PCG
Module: PCG
File: PCGProjectionData.h
Editor Properties: (see get_editor_property/set_editor_property)
keep_zero_density_points
(bool): [Read-Write]metadata
(PCGMetadata): [Read-Only] Not accessible through blueprint to make sure the constness is preservedprojection_params
(PCGProjectionParams): [Read-Only]source
(PCGSpatialData): [Read-Only]target
(PCGSpatialData): [Read-Only]target_actor
(Actor): [Read-Write]
- property projection_params: PCGProjectionParams¶
[Read-Only]
- Type:
- property source: PCGSpatialData¶
[Read-Only]
- Type:
- property target: PCGSpatialData¶
[Read-Only]
- Type: