unreal.PawnControllerChangedSignature
¶
- class unreal.PawnControllerChangedSignature(*args: Any, **kwargs: Any)¶
Bases:
MulticastDelegateBase
Pawn Controller Changed Signature Delegate Signature
- Parameters:
pawn (Pawn) –
old_controller (Controller) –
new_controller (Controller) –
C++ Source:
Module: Engine
File: Pawn.h